1 min readDevlog Three: Rotating the cameraWe were further tasked with creating a smooth follow camera that can rotate around the player in 90 degree intervals. To achieve this, I...
1 min readDevlog Two: Doors, Buttons and CutscenesDuring this process we were tasked with creating a door, controlled by a button and implement cinematic cut-scenes. My system consisted...
2 min readDevlog One: Setting up the player characterThe first task undertaken in this project was the implementation of a basic player character. This included producing a functional...